mardi 25 novembre 2014

Abcs Of The Playground Games

By Mayra Pierce


Chimpanzees and other primates have the ability to use representations, for example, some use verbal communication as part of a form of symbolic play. Games played by chimpanzees have the same characteristics as that of all mammals. The emergence of symbolic play occurs exclusively in human children, along with the symbolic language that is intrinsically inherent to their God given nature(the playground games).

Games are a right. According to Declaration of Rights of Child, adopted by the UN General Assembly, The child shall have full opportunity for play and recreation, which should be directed to same purposes as education; society and the public authorities shall endeavor to promote the enjoyment of this right. Game is not only a form of entertainment but also the best way of learning, children learn to cope with various situations they will face throughout their lives.

They are useful and necessary for the development of child to extent there is a problem if a child is not involved in any such activities. The importance of utility of game can lead adults to steal the show the child. Adult intervention in children's game should consist of: facilitating conditions for game. Be available to child and not direct or impose unnecessary rules. The tax game can change the attitude. Every rules placed must foster the development and enjoyment of a game by participants.

They are considered a free for all activity: a voluntary pastime, no one is forced to play. The concept resides in a space with few limitations and in a pre-established time constraints. Games have an uncertain character, they function as a creative, spontaneous and original activity, the outcome of each game fluctuates, which motivates the presence of pleasant uncertainty that captivates us all.

Popular games are closely linked to activities of ordinary people, and over time have passed from parents to children. In most of source is unknown: they simply born of need of man to play, ie it is spontaneous, creative and highly motivating activities. The rule is very variable, and can change from one geographical area to another with ease; They can even be known by different names depending on where you practice.

Popular game often have few rules, which are usually simple, and they all kinds of materials are used, without having to be specific to game itself. They all have their objectives and a certain way of carrying them out: chase, throwing an object at a given site, conquer territory, retain or win an item, etc. His practice has no significance beyond game itself, is not institutionalized, and the big objective is to have fun.

Mammals are characterized by an evolved brain, long childhood, parental care, nursing pups, hunt group, social division and non-genetic work. Mammals play to hunt in a group, define hierarchies, exploration, division of labor, among others. Interaction between mammals (dogs, cats, water, primates) is based on imitation and exploration by trial and error. In some mammals there is a total lack of symbolic play.

Game is synonymous with pleasure, fun, gaiety, entertainment, but also plays the child to discover, know, know others and their environment. In non-social animals play occurs mainly during childhood as a means of psychomotor learning or experimentation and in adulthood as a behavior related to reproduction. In gregarious animals kept these play behaviors and associated social game to acquisition of status, establishing roles and add group relationship.




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